DopaDone Neuro Toolkit
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Social-anxiety reframe: you're an NPC in someone else's game

Nobody is watching you because everyone is absorbed in themselves — you're a 'non-playable character' (NPC) in their game. This frees you from the paralyzing belief that everyone at the party is judging you.

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Social anxiety runs on the spotlight effect: you overestimate how much others attend to you. The reframe: people simply aren’t looking at you because they’re looking at themselves — at their friends, at people they fancy, at their own slip-ups. In their story you’re a tiny dot, a ‘non-playable character’ (NPC). When the fear of being watched and judged hits, remind yourself: nobody cares what you’re doing unless you’re inconveniencing them. This drains the power from the paralyzing belief and hands back agency.

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What the research says

Scientific grade verified against the literature. No entries = no direct studies (graded from mechanism/experience).

What the grade means

A A — strongest evidence: meta-analyses or RCTs directly confirm it works (or, for diagnostic tools, strong validation of accuracy).
B B — good evidence: a single RCT, or a strong mechanism with supporting studies.
C C — weak / preliminary: a plausible mechanism, but few direct, controlled tests.
D D — no evidence: theory or isolated anecdotes, no studies.
Applies to: ADHD Autism AuDHD